AI Insights · Timothy · July 2021
Top 5 Planes Games on Android in Poland - Q2 2021
Discover the performance trends of the top 5 plane games on Android in Poland during Q2 2021, including downloads, revenue, and active user metrics.
In Q2 2021, the top 5 planes games on the Android platform in Poland showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Airport City transport manager had a fluctuating quarter. Weekly revenue peaked at approximately $1.8K at the end of March and then declined steadily, ending June with around $779. Downloads saw a significant drop from 2.2K in late March to a low of 340 in early May, but recovered to 1.1K by the end of June. Active users mirrored this trend, starting at 4.7K and dipping to a low of 1.5K in mid-May before climbing back to around 2.1K by the end of June.
1945 Air Force: Airplane games showed a steady performance in revenue, peaking at $988 in late April and ending the quarter at $675. Downloads were highest in mid-April at 7.9K but declined to around 3.2K by the end of June. Active users started strong at 23.6K in late March, peaked at over 31K in mid-April, and gradually decreased to approximately 16.8K by the end of the quarter.
HAWK: Airplane Space games experienced a mixed quarter. Revenue peaked at $1.1K in mid-May but saw a decline to around $733 by the end of June. Downloads were relatively low throughout the quarter, with a slight increase from 46 in early May to 250 by the end of June. Active users showed minor fluctuations, starting at 1.3K and ending the quarter at around 1K.
RFS - Real Flight Simulator had a stable revenue stream, with weekly earnings hovering around $300. Downloads were modest, peaking at 308 in early May and dropping to around 50 by the end of June. Active users started at 400 in late March, peaked at 525 in early May, and leveled off to 317 by the end of the quarter.
Airlines Manager: Plane Tycoon had a steady revenue, peaking at $375 in early April and maintaining around $111 by the end of June. Downloads showed an upward trend, starting at 398 in late March, dipping in early May, and then rising to 528 by the end of June. Active users showed consistent growth, starting at 1K in late March and increasing to 1.2K by the end of the quarter.
For more insights on mobile app performance, visit Sensor Tower.